using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.MatchThreeModule; public class PacketMatchThreeGetDataScRsp : BasePacket { public PacketMatchThreeGetDataScRsp(PlayerInstance player) : base(CmdIds.MatchThreeGetDataScRsp) { var proto = new MatchThreeGetDataScRsp { MatchThreeData = player.MatchThreeManager!.ToProto() }; SetData(proto); } }