using EggLink.DanhengServer.GameServer.Game.GridFight.Component; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.GridFight; [Opcode(CmdIds.GridFightUseOrbCsReq)] public class HandlerGridFightUseOrbCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = GridFightUseOrbCsReq.Parser.ParseFrom(data); var inst = connection.Player!.GridFightManager!.GridFightInstance; if (inst == null) { await connection.SendPacket(CmdIds.GridFightUseOrbScRsp); return; } var component = inst.GetComponent(); await component.UseOrb(req.TargetOrbUniqueIdList.ToList()); await connection.SendPacket(CmdIds.GridFightUseOrbScRsp); } }