using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.PlayerBoard; public class PacketSetHeadIconScRsp : BasePacket { public PacketSetHeadIconScRsp(PlayerInstance player) : base(CmdIds.SetHeadIconScRsp) { var proto = new SetHeadIconScRsp { CurrentHeadIconId = (uint)player.Data.HeadIcon }; SetData(proto); } }