using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission; public class PacketMissionAcceptScNotify : BasePacket { public PacketMissionAcceptScNotify(int missionId) : this([missionId]) { } public PacketMissionAcceptScNotify(List missionIds) : base(CmdIds.MissionAcceptScNotify) { var proto = new MissionAcceptScNotify(); foreach (var missionId in missionIds) proto.SubMissionIdList.Add((uint)missionId); SetData(proto); } }