using EggLink.DanhengServer.GameServer.Server.Packet.Send.TalkEvent; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.TalkEvent; [Opcode(CmdIds.GetFirstTalkByPerformanceNpcCsReq)] public class HandlerGetFirstTalkByPerformanceNpcCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = GetFirstTalkByPerformanceNpcCsReq.Parser.ParseFrom(data); await connection.SendPacket(new PacketGetFirstTalkByPerformanceNpcScRsp(req)); } }