using EggLink.DanhengServer.GameServer.Server.Packet.Send.Recommend; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Recommend; [Opcode(CmdIds.RelicSmartWearUpdatePlanCsReq)] public class HandlerRelicSmartWearUpdatePlanCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = RelicSmartWearUpdatePlanCsReq.Parser.ParseFrom(data); connection.Player!.AvatarManager!.UpdateRelicPlan(req.RelicPlan); await connection.SendPacket(new PacketRelicSmartWearUpdatePlanScRsp(req.RelicPlan)); } }