using EggLink.DanhengServer.GameServer.Server.Packet.Send.Recommend; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Recommend; [Opcode(CmdIds.RelicSmartWearAddPlanCsReq)] public class HandlerRelicSmartWearAddPlanCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = RelicSmartWearAddPlanCsReq.Parser.ParseFrom(data); var plan = connection.Player!.AvatarManager!.AddRelicPlan(req.RelicPlan); await connection.SendPacket(new PacketRelicSmartWearAddPlanScRsp(plan)); } }