using EggLink.DanhengServer.GameServer.Server.Packet.Send.Quest; using EggLink.DanhengServer.Kcp; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Quest; [Opcode(CmdIds.GetQuestDataCsReq)] public class HandlerGetQuestDataCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetQuestDataScRsp(connection.Player!)); } }