using EggLink.DanhengServer.Kcp; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.PlayerLogoutCsReq)] public class HandlerPlayerLogoutCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(CmdIds.PlayerLogoutScRsp); connection.Stop(); } }