using EggLink.DanhengServer.GameServer.Server.Packet.Send.Phone; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Phone; [Opcode(CmdIds.SetPersonalCardCsReq)] public class HandlerSetPersonalCardCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = SetPersonalCardCsReq.Parser.ParseFrom(data); connection.Player!.Data.PersonalCard = (int)req.Id; await connection.SendPacket(new PacketSetPersonalCardScRsp(req.Id)); } }