using EggLink.DanhengServer.GameServer.Server.Packet.Send.Phone; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Phone; [Opcode(CmdIds.SelectPhoneCaseCsReq)] public class HandlerSelectPhoneCaseCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = SelectPhoneCaseCsReq.Parser.ParseFrom(data); connection.Player!.Data.PhoneCase = (int)req.PhoneCase; await connection.SendPacket(new PacketSelectPhoneCaseScRsp(req.PhoneCase)); } }