using EggLink.DanhengServer.GameServer.Server.Packet.Send.JukeBox; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.JukeBox; [Opcode(CmdIds.PlayBackGroundMusicCsReq)] public class HandlerPlayBackGroundMusicCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = PlayBackGroundMusicCsReq.Parser.ParseFrom(data); connection.Player!.Data.CurrentBgm = (int)req.PlayMusicId; await connection.SendPacket(new PacketPlayBackGroundMusicScRsp(req.PlayMusicId)); } }