using EggLink.DanhengServer.GameServer.Server.Packet.Send.Item; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Item; [Opcode(CmdIds.ExpUpRelicCsReq)] public class HandlerExpUpRelicCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = ExpUpRelicCsReq.Parser.ParseFrom(data); var left = await connection.Player!.InventoryManager!.LevelUpRelic((int)req.RelicUniqueId, req.CostData); await connection.SendPacket(new PacketExpUpRelicScRsp(left)); } }