using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue; [Opcode(CmdIds.EnhanceChessRogueBuffCsReq)] public class HandlerEnhanceChessRogueBuffCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = EnhanceChessRogueBuffCsReq.Parser.ParseFrom(data); await connection.Player!.ChessRogueManager!.RogueInstance!.EnhanceBuff((int)req.MazeBuffId, RogueCommonActionResultSourceType.Enhance); await connection.SendPacket( new PacketEnhanceChessRogueBuffScRsp(connection.Player!.ChessRogueManager!.RogueInstance!, req.MazeBuffId)); } }