using EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; using EggLink.DanhengServer.Kcp; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Challenge; [Opcode(CmdIds.GetChallengeCsReq)] public class HandlerGetChallengeCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetChallengeScRsp(connection.Player!)); } }