using EggLink.DanhengServer.GameServer.Server.Packet.Send.Archive; using EggLink.DanhengServer.Kcp; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Archive; [Opcode(CmdIds.GetArchiveDataCsReq)] public class HandlerGetArchiveDataCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetArchiveDataScRsp(connection.Player!)); } }