namespace EggLink.DanhengServer.Util; public static class GameConstants { public const string GAME_VERSION = "3.2.0"; public const int GameVersionInt = 3200; public const int MAX_STAMINA = 300; public const int MAX_STAMINA_RESERVE = 2400; public const int STAMINA_RECOVERY_TIME = 360; // 6 minutes public const int STAMINA_RESERVE_RECOVERY_TIME = 1080; // 18 minutes public const int INVENTORY_MAX_EQUIPMENT = 1500; public const int INVENTORY_MAX_RELIC = 1500; public const int INVENTORY_MAX_MATERIAL = 2000; public const int MAX_LINEUP_COUNT = 9; public const int LAST_TRAIN_WORLD_ID = 501; public const int AMBUSH_BUFF_ID = 1000102; public const int CHALLENGE_ENTRANCE = 100000103; public const int CHALLENGE_STORY_ENTRANCE = 102020107; public const int CHALLENGE_BOSS_ENTRANCE = 1030402; public const int CURRENT_ROGUE_TOURN_SEASON = 2; public static readonly List UpgradeWorldLevel = [20, 30, 40, 50, 60, 65]; public static readonly List AllowedChessRogueEntranceId = [8020701, 8020901, 8020401, 8020201]; }