namespace EggLink.DanhengServer.Data.Excel; [ResourceEntity("BattleCollegeConfig.json")] public class BattleCollegeConfigExcel : ExcelResource { public List TrialAvatarList { get; set; } = []; public string VideoCoverPath { get; set; } = string.Empty; public List AimList { get; set; } = []; public int TutorialID { get; set; } public int BattleAreaGroupID { get; set; } public int StageIntroDescIDList { get; set; } public int BattleAreaID { get; set; } public int FloorID { get; set; } public int RewardID { get; set; } public int TutorialTypeGroupID { get; set; } public int StageID { get; set; } public int PlaneID { get; set; } public int VideoAssetID { get; set; } public HashName StageIntroTitle { get; set; } = new(); public int SortID { get; set; } public int ID { get; set; } public override int GetId() { return ID; } public override void Loaded() { GameData.BattleCollegeConfigData.TryAdd(ID, this); } }