using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.MapRotation; public class PacketUpdateEnergyScNotify : BasePacket { public PacketUpdateEnergyScNotify(int curNum, int maxNum) : base(CmdIds.UpdateEnergyScNotify) { var proto = new UpdateEnergyScNotify { EnergyInfo = new RotaterEnergyInfo { MaxNum = (uint)maxNum, CurNum = (uint)curNum } }; SetData(proto); } }