using EggLink.DanhengServer.GameServer.Game.Lobby; using EggLink.DanhengServer.GameServer.Game.MultiPlayer; namespace EggLink.DanhengServer.GameServer.Server; public static class ServerUtils { public static LobbyServerManager LobbyServerManager { get; set; } = new(); public static MultiPlayerGameServerManager MultiPlayerGameServerManager { get; set; } = new(); }