using EggLink.DanhengServer.GameServer.Server.Packet.Send.Activity; using EggLink.DanhengServer.Kcp; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Activity; [Opcode(CmdIds.GetActivityScheduleConfigCsReq)] public class HandlerGetActivityScheduleConfigCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetActivityScheduleConfigScRsp(connection.Player!)); } }