using EggLink.DanhengServer.Enums.Rogue; namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.TriggerRogueBuffSelect)] public class EventHandlerTriggerRogueBuffSelect : RogueEventEffectHandler { public override async ValueTask Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance, List paramList) { await rogue.RollBuff(paramList[2], paramList[0], paramList[1]); } }