using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueQueryScRsp : BasePacket { public PacketChessRogueQueryScRsp(PlayerInstance player) : base(CmdIds.ChessRogueQueryScRsp) { var proto = new ChessRogueQueryScRsp { RogueGetInfo = player.ChessRogueManager!.ToGetInfo(), Info = player.ChessRogueManager!.ToCurrentInfo(), QueryInfo = player.ChessRogueManager!.ToQueryInfo() }; SetData(proto); } }