using EggLink.DanhengServer.Game; using EggLink.DanhengServer.Game.Player; using EggLink.DanhengServer.Game.Task; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EggLink.DanhengServer.GameServer.Game.Task { public class TaskManager(PlayerInstance player) : BasePlayerManager(player) { public PerformanceTrigger PerformanceTrigger { get; } = new(player); public LevelTask LevelTask { get; } = new(player); public MissionTaskTrigger MissionTaskTrigger { get; } = new(player); public SceneTaskTrigger SceneTaskTrigger { get; } = new(player); } }