using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EggLink.DanhengServer.Data.Excel { [ResourceEntity("ShopConfig.json")] public class ShopConfigExcel : ExcelResource { public int ShopID { get; set; } public int ShopType { get; set; } public List Goods { get; set; } = []; public override int GetId() { return ShopID; } public override void Loaded() { GameData.ShopConfigData.Add(GetId(), this); } } }