using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EggLink.DanhengServer.Data.Excel { [ResourceEntity("MessageSectionConfig.json")] public class MessageSectionConfigExcel : ExcelResource { public int ID { get; set; } public List StartMessageItemIDList { get; set; } = []; public bool IsPerformMessage { get; set; } public int MainMissionLink { get; set; } [JsonIgnore] public List Items { get; set; } = []; [JsonIgnore] public int GroupID { get; set; } public override int GetId() { return ID; } public override void Loaded() { GameData.MessageSectionConfigData.Add(ID, this); } } }