using EggLink.DanhengServer.Enums.Rogue; namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler; [RogueEvent(DialogueEventTypeEnum.GetItem)] public class EventHandlerGetItem : RogueEventEffectHandler { public override void Init(BaseRogueInstance rogue, RogueEventInstance? eventInstance, List paramList, RogueEventParam? option) { } public override async ValueTask Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance, List paramList, RogueEventParam? option) { await rogue.GainMoney(paramList[1], paramList[2]); } }