using EggLink.DanhengServer.GameServer.Game.GridFight.Component; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Proto.ServerSide; namespace EggLink.DanhengServer.GameServer.Game.GridFight.Sync; public class GridFightAddForgeSyncData(GridFightSrc src, GridFightForgeInfoPb info, uint groupId = 0, params uint[] syncParams) : BaseGridFightSyncData(src, groupId, syncParams) { public override GridFightSyncData ToProto() { return new GridFightSyncData { AddForgeInfo = info.ToProto() }; } }