using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Activity; public class PacketGetActivityScheduleConfigScRsp : BasePacket { public PacketGetActivityScheduleConfigScRsp(PlayerInstance player) : base(CmdIds.GetActivityScheduleConfigScRsp) { var proto = new GetActivityScheduleConfigScRsp(); proto.ScheduleData.AddRange(player.ActivityManager!.ToProto()); SetData(proto); } }