using EggLink.DanhengServer.GameServer.Game.GridFight.Component; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.GridFight; [Opcode(CmdIds.GridFightRecycleRoleCsReq)] public class HandlerGridFightRecycleRoleCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = GridFightRecycleRoleCsReq.Parser.ParseFrom(data); var gridFight = connection.Player?.GridFightManager?.GridFightInstance; if (gridFight == null) { await connection.SendPacket(CmdIds.GridFightRecycleRoleScRsp); return; } var roleComp = gridFight.GetComponent(); await roleComp.SellAvatar(req.UniqueId); await connection.SendPacket(CmdIds.GridFightRecycleRoleScRsp); } }