using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial; [Opcode(CmdIds.UnlockTutorialGuideCsReq)] public class HandlerUnlockTutorialGuideCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = UnlockTutorialGuideCsReq.Parser.ParseFrom(data); var player = connection.Player!; if (!player.TutorialGuideData!.Tutorials.TryGetValue((int)req.GroupId, out _)) player.TutorialGuideData!.Tutorials.Add((int)req.GroupId, TutorialStatus.TutorialUnlock); await connection.SendPacket(new PacketUnlockTutorialGuideScRsp(req.GroupId)); } }