using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueMagic; public class PacketRogueMagicQueryScRsp : BasePacket { public PacketRogueMagicQueryScRsp(PlayerInstance player) : base(CmdIds.RogueMagicQueryScRsp) { var proto = new RogueMagicQueryScRsp { RogueGetInfo = player.RogueMagicManager!.ToGetInfo() }; SetData(proto); } }