using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ServerPrefs; public class PacketUpdateServerPrefsDataScRsp : BasePacket { public PacketUpdateServerPrefsDataScRsp(uint prefsId) : base(CmdIds.UpdateServerPrefsDataScRsp) { var proto = new UpdateServerPrefsDataScRsp { ServerPrefsId = prefsId }; SetData(proto); } }