using EggLink.DanhengServer.GameServer.Game.Challenge.Instances; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge; public class PacketChallengeBossPhaseSettleNotify : BasePacket { public PacketChallengeBossPhaseSettleNotify(ChallengeBossInstance challenge, BattleTargetList? targetLists = null) : base(CmdIds .ChallengeBossPhaseSettleNotify) { var proto = new ChallengeBossPhaseSettleNotify { ChallengeId = (uint)challenge.Config.ID, IsWin = challenge.IsWin, ChallengeScore = challenge.Data.Boss.ScoreStage1, ScoreTwo = challenge.Data.Boss.ScoreStage2, Star = challenge.Data.Boss.Stars, Phase = challenge.Data.Boss.CurrentStage, IsReward = true, ShowRemainAction = challenge.Data.Boss.CurrentStage == challenge.Config.StageNum, CurChallengeType = 1 }; proto.BattleTargetList.AddRange(targetLists?.BattleTargetList_ ?? []); SetData(proto); } }