using EggLink.DanhengServer.Database.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ServerPrefs; public class PacketGetAllServerPrefsDataScRsp : BasePacket { public PacketGetAllServerPrefsDataScRsp(List infos) : base(CmdIds.GetAllServerPrefsDataScRsp) { var proto = new GetAllServerPrefsDataScRsp(); foreach (var info in infos) proto.ServerPrefsList.Add(info.ToProto()); SetData(proto); } }