using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene; public class PacketOpenChestScNotify : BasePacket { public PacketOpenChestScNotify(int chestId) : base(CmdIds.OpenChestScNotify) { var proto = new OpenChestScNotify { ChestId = (uint)chestId }; SetData(proto); } }