using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Util; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; public class PacketGetBasicInfoScRsp : BasePacket { public PacketGetBasicInfoScRsp(PlayerInstance player) : base(CmdIds.GetBasicInfoScRsp) { var proto = new GetBasicInfoScRsp { CurDay = 1, NextRecoverTime = player.Data.NextStaminaRecover / 1000, GameplayBirthday = (uint)player.Data.Birthday, PlayerSettingInfo = new PlayerSettingInfo(), Gender = (uint)player.Data.CurrentGender }; if (ConfigManager.Config.ServerOption.EnableMission) { if (player.AvatarManager!.GetHero()!.PathInfoes.Count > 0) player.Data.IsGenderSet = true; proto.Gender = (uint)player.Data.CurrentGender; proto.IsGenderSet = player.Data.IsGenderSet; } else { proto.Gender = (uint)player.Data.CurrentGender; proto.IsGenderSet = true; } SetData(proto); } }