using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue; public class PacketChessRogueUpdateLevelBaseInfoScNotify : BasePacket { public PacketChessRogueUpdateLevelBaseInfoScNotify(ChessRogueLevelStatus status) : base( CmdIds.ChessRogueUpdateLevelBaseInfoScNotify) { var proto = new ChessRogueUpdateLevelBaseInfoScNotify { LevelStatus = status }; SetData(proto); } }