using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketGetTutorialGuideScRsp : BasePacket { public PacketGetTutorialGuideScRsp(PlayerInstance player) : base(CmdIds.GetTutorialGuideScRsp) { var proto = new GetTutorialGuideScRsp(); foreach (var data in player.TutorialGuideData?.Tutorials ?? []) proto.TutorialGuideList.Add(new TutorialGuide { Id = (uint)data.Key, Status = data.Value }); SetData(proto); } }