using EggLink.DanhengServer.Enums.Quest; namespace EggLink.DanhengServer.Data.Excel; [ResourceEntity("MultiplePathAvatarConfig.json")] public class MultiplePathAvatarConfigExcel : ExcelResource { public List? UnlockConditions = new(); public string ChangeConfigPath { get; set; } = ""; public string Gender { get; set; } = ""; public int AvatarID { get; set; } public int BaseAvatarID { get; set; } public override int GetId() { return AvatarID; } public override void Loaded() { GameData.MultiplePathAvatarConfigData.Add(AvatarID, this); } } public class Condition { public string Param { get; set; } = ""; public ConditionTypeEnum Type { get; set; } }