using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; using Google.Protobuf.Collections; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.GridFight; public class PacketGridFightUpdatePosScRsp : BasePacket { public PacketGridFightUpdatePosScRsp(Retcode code, RepeatedField list) : base(CmdIds.GridFightUpdatePosScRsp) { var proto = new GridFightUpdatePosScRsp { Retcode = (uint)code, GridFightPosInfoList = { list } }; SetData(proto); } }