using EggLink.DanhengServer.GameServer.Game.GridFight.Component; using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Proto.ServerSide; namespace EggLink.DanhengServer.GameServer.Game.GridFight.Sync; public class GridFightTraitSyncData(GridFightSrc src, GridFightGameTraitEffectPb trait, uint groupId = 0, params uint[] syncParams) : BaseGridFightSyncData(src, groupId, syncParams) { public override GridFightSyncData ToProto() { return new GridFightSyncData { TraitSyncInfo = trait.ToSyncInfo() }; } }