using Newtonsoft.Json; namespace EggLink.DanhengServer.Data.Excel; [ResourceEntity("MessageContactsConfig.json")] public class MessageContactsConfigExcel : ExcelResource { public int ID { get; set; } [JsonIgnore] public List Groups { get; set; } = []; public override int GetId() { return ID; } public override void Loaded() { GameData.MessageContactsConfigData.Add(ID, this); } }