using EggLink.DanhengServer.GameServer.Server.Packet.Send.ServerPrefs; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ServerPrefs; [Opcode(CmdIds.GetServerPrefsDataCsReq)] public class HandlerGetServerPrefsDataCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = GetServerPrefsDataCsReq.Parser.ParseFrom(data); var info = connection.Player!.ServerPrefsData?.ServerPrefsDict.GetValueOrDefault((int)req.ServerPrefsId); //await connection.SendPacket(new PacketGetServerPrefsDataScRsp(info, req.ServerPrefsId)); } }