//
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: BattleGridFightRoleInfo.proto
//
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace EggLink.DanhengServer.Proto {
/// Holder for reflection information generated from BattleGridFightRoleInfo.proto
public static partial class BattleGridFightRoleInfoReflection {
#region Descriptor
/// File descriptor for BattleGridFightRoleInfo.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static BattleGridFightRoleInfoReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"Ch1CYXR0bGVHcmlkRmlnaHRSb2xlSW5mby5wcm90bxoiQmF0dGxlR3JpZEZp",
"Z2h0RXF1aXBtZW50SW5mby5wcm90byKqAwoXQmF0dGxlR3JpZEZpZ2h0Um9s",
"ZUluZm8SFQoNcm9sZV9iYXNpY19pZBgBIAEoDRIMCgR0aWVyGAIgASgNEgsK",
"A3BvcxgDIAEoDRI6ChNyb2xlX2VxdWlwbWVudF9saXN0GAcgAygLMh0uQmF0",
"dGxlR3JpZEZpZ2h0RXF1aXBtZW50SW5mbxIRCglhdmF0YXJfaWQYCCABKA0S",
"TQoUZ2FtZV9zYXZlZF92YWx1ZV9tYXAYCSADKAsyLy5CYXR0bGVHcmlkRmln",
"aHRSb2xlSW5mby5HYW1lU2F2ZWRWYWx1ZU1hcEVudHJ5Ej4KC0lNTU5OR01N",
"REFJGAogAygLMikuQmF0dGxlR3JpZEZpZ2h0Um9sZUluZm8uSU1NTk5HTU1E",
"QUlFbnRyeRIRCgl1bmlxdWVfaWQYCyABKA0aOAoWR2FtZVNhdmVkVmFsdWVN",
"YXBFbnRyeRILCgNrZXkYASABKAkSDQoFdmFsdWUYAiABKA06AjgBGjIKEElN",
"TU5OR01NREFJRW50cnkSCwoDa2V5GAEgASgNEg0KBXZhbHVlGAIgASgNOgI4",
"AUIeqgIbRWdnTGluay5EYW5oZW5nU2VydmVyLlByb3RvYgZwcm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfoReflection.Descriptor, },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfo), global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfo.Parser, new[]{ "RoleBasicId", "Tier", "Pos", "RoleEquipmentList", "AvatarId", "GameSavedValueMap", "IMMNNGMMDAI", "UniqueId" }, null, null, null, new pbr::GeneratedClrTypeInfo[] { null, null, })
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class BattleGridFightRoleInfo : pb::IMessage
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new BattleGridFightRoleInfo());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::EggLink.DanhengServer.Proto.BattleGridFightRoleInfoReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public BattleGridFightRoleInfo() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public BattleGridFightRoleInfo(BattleGridFightRoleInfo other) : this() {
roleBasicId_ = other.roleBasicId_;
tier_ = other.tier_;
pos_ = other.pos_;
roleEquipmentList_ = other.roleEquipmentList_.Clone();
avatarId_ = other.avatarId_;
gameSavedValueMap_ = other.gameSavedValueMap_.Clone();
iMMNNGMMDAI_ = other.iMMNNGMMDAI_.Clone();
uniqueId_ = other.uniqueId_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public BattleGridFightRoleInfo Clone() {
return new BattleGridFightRoleInfo(this);
}
/// Field number for the "role_basic_id" field.
public const int RoleBasicIdFieldNumber = 1;
private uint roleBasicId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public uint RoleBasicId {
get { return roleBasicId_; }
set {
roleBasicId_ = value;
}
}
/// Field number for the "tier" field.
public const int TierFieldNumber = 2;
private uint tier_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public uint Tier {
get { return tier_; }
set {
tier_ = value;
}
}
/// Field number for the "pos" field.
public const int PosFieldNumber = 3;
private uint pos_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public uint Pos {
get { return pos_; }
set {
pos_ = value;
}
}
/// Field number for the "role_equipment_list" field.
public const int RoleEquipmentListFieldNumber = 7;
private static readonly pb::FieldCodec _repeated_roleEquipmentList_codec
= pb::FieldCodec.ForMessage(58, global::EggLink.DanhengServer.Proto.BattleGridFightEquipmentInfo.Parser);
private readonly pbc::RepeatedField roleEquipmentList_ = new pbc::RepeatedField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::RepeatedField RoleEquipmentList {
get { return roleEquipmentList_; }
}
/// Field number for the "avatar_id" field.
public const int AvatarIdFieldNumber = 8;
private uint avatarId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public uint AvatarId {
get { return avatarId_; }
set {
avatarId_ = value;
}
}
/// Field number for the "game_saved_value_map" field.
public const int GameSavedValueMapFieldNumber = 9;
private static readonly pbc::MapField.Codec _map_gameSavedValueMap_codec
= new pbc::MapField.Codec(pb::FieldCodec.ForString(10, ""), pb::FieldCodec.ForUInt32(16, 0), 74);
private readonly pbc::MapField gameSavedValueMap_ = new pbc::MapField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::MapField GameSavedValueMap {
get { return gameSavedValueMap_; }
}
/// Field number for the "IMMNNGMMDAI" field.
public const int IMMNNGMMDAIFieldNumber = 10;
private static readonly pbc::MapField.Codec _map_iMMNNGMMDAI_codec
= new pbc::MapField.Codec(pb::FieldCodec.ForUInt32(8, 0), pb::FieldCodec.ForUInt32(16, 0), 82);
private readonly pbc::MapField iMMNNGMMDAI_ = new pbc::MapField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::MapField IMMNNGMMDAI {
get { return iMMNNGMMDAI_; }
}
/// Field number for the "unique_id" field.
public const int UniqueIdFieldNumber = 11;
private uint uniqueId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public uint UniqueId {
get { return uniqueId_; }
set {
uniqueId_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as BattleGridFightRoleInfo);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(BattleGridFightRoleInfo other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (RoleBasicId != other.RoleBasicId) return false;
if (Tier != other.Tier) return false;
if (Pos != other.Pos) return false;
if(!roleEquipmentList_.Equals(other.roleEquipmentList_)) return false;
if (AvatarId != other.AvatarId) return false;
if (!GameSavedValueMap.Equals(other.GameSavedValueMap)) return false;
if (!IMMNNGMMDAI.Equals(other.IMMNNGMMDAI)) return false;
if (UniqueId != other.UniqueId) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (RoleBasicId != 0) hash ^= RoleBasicId.GetHashCode();
if (Tier != 0) hash ^= Tier.GetHashCode();
if (Pos != 0) hash ^= Pos.GetHashCode();
hash ^= roleEquipmentList_.GetHashCode();
if (AvatarId != 0) hash ^= AvatarId.GetHashCode();
hash ^= GameSavedValueMap.GetHashCode();
hash ^= IMMNNGMMDAI.GetHashCode();
if (UniqueId != 0) hash ^= UniqueId.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (RoleBasicId != 0) {
output.WriteRawTag(8);
output.WriteUInt32(RoleBasicId);
}
if (Tier != 0) {
output.WriteRawTag(16);
output.WriteUInt32(Tier);
}
if (Pos != 0) {
output.WriteRawTag(24);
output.WriteUInt32(Pos);
}
roleEquipmentList_.WriteTo(output, _repeated_roleEquipmentList_codec);
if (AvatarId != 0) {
output.WriteRawTag(64);
output.WriteUInt32(AvatarId);
}
gameSavedValueMap_.WriteTo(output, _map_gameSavedValueMap_codec);
iMMNNGMMDAI_.WriteTo(output, _map_iMMNNGMMDAI_codec);
if (UniqueId != 0) {
output.WriteRawTag(88);
output.WriteUInt32(UniqueId);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (RoleBasicId != 0) {
output.WriteRawTag(8);
output.WriteUInt32(RoleBasicId);
}
if (Tier != 0) {
output.WriteRawTag(16);
output.WriteUInt32(Tier);
}
if (Pos != 0) {
output.WriteRawTag(24);
output.WriteUInt32(Pos);
}
roleEquipmentList_.WriteTo(ref output, _repeated_roleEquipmentList_codec);
if (AvatarId != 0) {
output.WriteRawTag(64);
output.WriteUInt32(AvatarId);
}
gameSavedValueMap_.WriteTo(ref output, _map_gameSavedValueMap_codec);
iMMNNGMMDAI_.WriteTo(ref output, _map_iMMNNGMMDAI_codec);
if (UniqueId != 0) {
output.WriteRawTag(88);
output.WriteUInt32(UniqueId);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (RoleBasicId != 0) {
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(RoleBasicId);
}
if (Tier != 0) {
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Tier);
}
if (Pos != 0) {
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(Pos);
}
size += roleEquipmentList_.CalculateSize(_repeated_roleEquipmentList_codec);
if (AvatarId != 0) {
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(AvatarId);
}
size += gameSavedValueMap_.CalculateSize(_map_gameSavedValueMap_codec);
size += iMMNNGMMDAI_.CalculateSize(_map_iMMNNGMMDAI_codec);
if (UniqueId != 0) {
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(UniqueId);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(BattleGridFightRoleInfo other) {
if (other == null) {
return;
}
if (other.RoleBasicId != 0) {
RoleBasicId = other.RoleBasicId;
}
if (other.Tier != 0) {
Tier = other.Tier;
}
if (other.Pos != 0) {
Pos = other.Pos;
}
roleEquipmentList_.Add(other.roleEquipmentList_);
if (other.AvatarId != 0) {
AvatarId = other.AvatarId;
}
gameSavedValueMap_.MergeFrom(other.gameSavedValueMap_);
iMMNNGMMDAI_.MergeFrom(other.iMMNNGMMDAI_);
if (other.UniqueId != 0) {
UniqueId = other.UniqueId;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 8: {
RoleBasicId = input.ReadUInt32();
break;
}
case 16: {
Tier = input.ReadUInt32();
break;
}
case 24: {
Pos = input.ReadUInt32();
break;
}
case 58: {
roleEquipmentList_.AddEntriesFrom(input, _repeated_roleEquipmentList_codec);
break;
}
case 64: {
AvatarId = input.ReadUInt32();
break;
}
case 74: {
gameSavedValueMap_.AddEntriesFrom(input, _map_gameSavedValueMap_codec);
break;
}
case 82: {
iMMNNGMMDAI_.AddEntriesFrom(input, _map_iMMNNGMMDAI_codec);
break;
}
case 88: {
UniqueId = input.ReadUInt32();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 8: {
RoleBasicId = input.ReadUInt32();
break;
}
case 16: {
Tier = input.ReadUInt32();
break;
}
case 24: {
Pos = input.ReadUInt32();
break;
}
case 58: {
roleEquipmentList_.AddEntriesFrom(ref input, _repeated_roleEquipmentList_codec);
break;
}
case 64: {
AvatarId = input.ReadUInt32();
break;
}
case 74: {
gameSavedValueMap_.AddEntriesFrom(ref input, _map_gameSavedValueMap_codec);
break;
}
case 82: {
iMMNNGMMDAI_.AddEntriesFrom(ref input, _map_iMMNNGMMDAI_codec);
break;
}
case 88: {
UniqueId = input.ReadUInt32();
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code