feat: upgrade to game 3.5.51

This commit is contained in:
StopWuyu
2025-08-15 12:52:47 +08:00
parent db172b0b0f
commit f59fe1f383
2642 changed files with 136382 additions and 141815 deletions

View File

@@ -26,7 +26,7 @@ namespace EggLink.DanhengServer.Proto {
string.Concat(
"ChlDaGFsbGVuZ2VMaW5ldXBMaXN0LnByb3RvGhlDaGFsbGVuZ2VBdmF0YXJJ",
"bmZvLnByb3RvIkAKE0NoYWxsZW5nZUxpbmV1cExpc3QSKQoLYXZhdGFyX2xp",
"c3QYDCADKAsyFC5DaGFsbGVuZ2VBdmF0YXJJbmZvQh6qAhtFZ2dMaW5rLkRh",
"c3QYCiADKAsyFC5DaGFsbGVuZ2VBdmF0YXJJbmZvQh6qAhtFZ2dMaW5rLkRh",
"bmhlbmdTZXJ2ZXIuUHJvdG9iBnByb3RvMw=="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { global::EggLink.DanhengServer.Proto.ChallengeAvatarInfoReflection.Descriptor, },
@@ -84,9 +84,9 @@ namespace EggLink.DanhengServer.Proto {
}
/// <summary>Field number for the "avatar_list" field.</summary>
public const int AvatarListFieldNumber = 12;
public const int AvatarListFieldNumber = 10;
private static readonly pb::FieldCodec<global::EggLink.DanhengServer.Proto.ChallengeAvatarInfo> _repeated_avatarList_codec
= pb::FieldCodec.ForMessage(98, global::EggLink.DanhengServer.Proto.ChallengeAvatarInfo.Parser);
= pb::FieldCodec.ForMessage(82, global::EggLink.DanhengServer.Proto.ChallengeAvatarInfo.Parser);
private readonly pbc::RepeatedField<global::EggLink.DanhengServer.Proto.ChallengeAvatarInfo> avatarList_ = new pbc::RepeatedField<global::EggLink.DanhengServer.Proto.ChallengeAvatarInfo>();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
@@ -187,7 +187,7 @@ namespace EggLink.DanhengServer.Proto {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 98: {
case 82: {
avatarList_.AddEntriesFrom(input, _repeated_avatarList_codec);
break;
}
@@ -206,7 +206,7 @@ namespace EggLink.DanhengServer.Proto {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 98: {
case 82: {
avatarList_.AddEntriesFrom(ref input, _repeated_avatarList_codec);
break;
}