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Fix Rogue Door
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@@ -16,8 +16,7 @@ public class PacketSceneGroupRefreshScNotify : BasePacket
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{
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var group = new GroupRefreshInfo
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{
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GroupId = (uint)e.GroupID,
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RefreshType = SceneGroupRefreshType.Unload
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GroupId = (uint)e.GroupID
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};
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group.RefreshEntity.Add(new SceneEntityRefreshInfo
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{
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