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Implement Gold And Gears Dice Surface
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using EggLink.DanhengServer.GameServer.Game.Battle;
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namespace EggLink.DanhengServer.GameServer.Game.ChessRogue.Modifier.ModifierEffect
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{
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public abstract class ModifierEffectHandler
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{
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public abstract ValueTask OnConfirmed(ChessRogueDiceModifierInstance modifierInstance, ChessRogueInstance chessRogueInstance);
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public abstract ValueTask SelectModifierCell(ChessRogueDiceModifierInstance modifierInstance, ChessRogueInstance chessRogueInstance, int selectCellId);
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public abstract ValueTask SelectCell(ChessRogueDiceModifierInstance modifierInstance, ChessRogueInstance chessRogueInstance, int selectCellId);
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public abstract void BeforeBattle(ChessRogueDiceModifierInstance modifierInstance, BattleInstance battle);
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public abstract ValueTask AfterBattle(ChessRogueDiceModifierInstance modifierInstance, BattleInstance battle);
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}
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}
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