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feat: Match Three Demo
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using EggLink.DanhengServer.GameServer.Game.Player;
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using EggLink.DanhengServer.Kcp;
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using EggLink.DanhengServer.Proto;
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namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.MatchThreeModule;
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public class PacketMatchThreeGetDataScRsp : BasePacket
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{
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public PacketMatchThreeGetDataScRsp(PlayerInstance player) : base(CmdIds.MatchThreeGetDataScRsp)
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{
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var proto = new MatchThreeGetDataScRsp
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{
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MatchThreeData = player.MatchThreeManager!.ToProto()
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};
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SetData(proto);
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}
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}
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