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Feature: Divergent Universe & Fix Bug that Killing a Monster won't delete the monster on map
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@@ -16,7 +16,8 @@ public class PacketSceneGroupRefreshScNotify : BasePacket
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{
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var group = new GroupRefreshInfo
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{
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GroupId = (uint)e.GroupID
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GroupId = (uint)e.GroupID,
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RefreshType = SceneGroupRefreshType.Loaded
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};
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group.RefreshEntity.Add(new SceneEntityRefreshInfo
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{
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